|
Storyboards: Motion In Art, 3rd EditionStoryboards: Motion In Art - 3rd Edition is a step-by-step breakdown of the drawing, production and business of storyboards, discussing in detail what storyboards are, how and why they are used, and how to get started and flourish as a storyboard artist. Using new exercises, new interviews, real-life examples of working in the entertainment industry, and many sample drawings, this book teaches you how to: * Develop and improve your boards * Work with directors * Sketch boards * Color boards * Develop your resume and portfolio * Market your talent * Use computers to create and improve a storyboard * Boards for gaming A new multi-artist storyboard experiment shows how different artists interpret the same scene, allowing readers to compare the different visions each artist can bring to a production. Storyboard samples show rare glimpses into the hidden production of some favorite films and tv shows. Over 20 new chapters, 1,100 new images and 380 pages - Now in full COLOR. Storyboard forms. You can request FREE storyboard forms here. There are 25 total files in the ZIP file which will be sent to you. Of those, there are 5 different storyboard forms, each saved in 4 different formats: AI (Adobe Illustrator), CDR (CorelDRAW 10), JPG and PDF. The TV Storyboard Form - 3 up is also included as a PSD (Adobe Photoshop) file with all the levels pre-built for you. You can use this as a template to make PSDs of the other formats if you wish. Also included is a Storyboard Invoice in three formats. The last file is a TXT file containing the text of this message. If you don't see a form below, you may have to turn off your browsers pop-up blocker. Table of ContentsAcknowledgments Preface INTRODUCTION Chapter 1 - What Are Storyboards? PART ONE - GETTING STARTED Chapter 2 - Getting Started Chapter 3 - What It Takes to Be a Storyboard Artist Chapter 4 - Education Chapter 5 - Materials Chapter 6 - Benefits to Production PART TWO - THE ART OF STORYBOARDING Chapter 7 Drawing Quick Thumbnail Storyboards Chapter 8 Sketching Perspective Chapter 9 Final Storyboard Art and Clean-up Chapter 10 Storyboard Coloring Chapter 11 - Presentation Boards versus Production Boards Chapter 12 - Live-Action Boards Chapter 13 - Animation Boards Chapter 14 Gaming And Multimedia Boards Chapter 15 Live-Event and Theme-Park Boards Chapter 16 - Laser-Show Boards Chapter 17 - Comps Chapter 18 - Animatics Chapter 19 Previz Chapter 20 - Styles Chapter 21 - Directing Shots Chapter 22 - Working with Directors Chapter 23 Screen Direction Chapter 24 Staging and Composition Chapter 25 - References and Research Chapter 26 - Illustrated Camera Techniques Chapter 27 - Numbering Chapter 28 - Contrast and Mood Chapter 29 - Special Effects Chapter 30 - Conceptual Illustration Chapter 31 - Computers and Software Chapter 32 - Tricks of the Trade Chapter 33 - Presentation and Delivery PART THREE - THE BUSINESS OF STORYBOARDING Chapter 34 - Rιsumιs Chapter 35 - Portfolios Chapter 36 - Education and Skills Chapter 37 - How I Got Started Chapter 38 - Who Hires Storyboard Artists? Chapter 39 - Finding a Job Chapter 40 Prepping for Each Job Chapter 41 - How Productions Work Chapter 42 - What Producers Look For Chapter 43 - Pricing Chapter 44 - Estimating Chapter 45 - Billing Practices Chapter 46 - Licensing Chapter 47 - Trade Practices Chapter 48 - Format Chapter 49 - Agents and Artist Reps Chapter 50 - Unions Chapter 51 - Business Aspects PART FOUR - INTERVIEWS Chapter 52 - Alex Saviuk: Storyboard Artist/ Chapter 53 Mark Moore: ILM Vice President, Senior Executive in Charge of Production, and Former Storyboard Artist Chapter 54 Sean Cushing: Executive Producer, Pixel Liberation Front Chapter 55 Josh Hayes: Director/ Chapter 56 Tim Burgard: Storyboard Artist Chapter 57 Woody Woodman: Animated Feature Film Storyboard Artist Chapter 58 Lyle Grant: Commercial Storyboard Artist Chapter 59 Jeff Dates: Creative Director of Janimantion PART FIVE EXERCISES Chapter 60 Exercise 1: Dogfight Chapter 61 - Exercise 2: High Fall Chapter 62 Exercise 3: Outlines Chapter 63 Exercise 4: Special Effects Matte Shots Chapter 64 Exercise 5: TV Western Chapter 65 Exercise 6: Commercial Chapter 66 Exercise 7: Animation/ PART SIX EXPERIMENT Chapter 68 Experiment PART SEVEN APPENDICES Forms Resources How to Draw Books Making of Books Art of Books Special Effects The Screenplay Animation Online References Reference Books Storyboarding/ Marketing Architecture and Interiors Periodicals Resource Guides PART 8 STORYBOARD SAMPLES Glossary Index |
![]() Sample page from the Benefits of Storyboards chapter. "This is by far the best (of the very few) books on storyboarding available. It is clear, concise, has plenty of illustrations, and even addresses the business side of storyboarding for movies, television, and commercials." Max McCoy ![]() Sample page from Board Comps chapter. "This book is an excellent tool for both the novice and the seasoned, old grizzled vet like me." Steve Lawton ![]() Sample page from Animation Boards chapter. ![]() Page from Visual Design chapter. ![]() Storyboard samples. |
Created by The Authors Guild
A note for users of older versions of Internet Explorer, Netscape, or AOL:
This site will look a lot better in a newer browser. Download one for free!
Internet Explorer:
Windows
Mac
|
Netscape:
Windows Mac Other
For AOL users, please choose Internet Explorer above.